Blender 3d Animation & Modling Tools In Hindi

 ๐Ÿ”น Blender – 200+ Tools & Menus Overview



1. Toolbar (3D Viewport Left)

   • Move (G), Rotate (R), Scale (S)

   • Transform, Annotate, Measure

   • Extrude, Inset, Bevel

   • Knife, Loop Cut, Offset Edge Slide

   • Poly Build, Rip, Shear, Spin, Smooth, Flatten, Randomize, Trim, Push/Pull

   → ~25 tools


2. Header Menus (Viewport Top)

   ● View: Perspective, Camera View, Local View, View Selected

   ● Select: All/None/Invert, Box/Circle/Lasso Select

   ● Add: Mesh, Curve, Surface, Metaball, Text hi Light, Camera, Armature, Empty, Lattice, Speaker, Force Field, Grease Pencil

   ● Object: Transform, Set Origin, Parenting, Groups, Shade, Relations

   ● Mesh/Edit: Vertices/Edges/Faces Tools – Merge, Split, Duplicate, Delete, Clean Up, Normals Flip, UV Unwrap

   ● Curve/Surface: Control Points, Bevel, Extrude, Reshape

   ● Sculpt: Brush tools – Clay, Inflate, Smooth, Grab, Pinch, Snake Hook, Flatten

   → ~40–50 options


3. Top Menu Bar

   • File: New, Open, Recover, Save, Import/Export formats, Link/Append

   • Edit: Undo, Redo, Preferences, Operators, Purge All, Duplicate Everywhere

   • Render: Render Image/Animation, View UV/Image Editor

   • Window: Toggle full screen, Toggle region visibility

   • Help: Manual, Python Console, Reporting, Support

   → ~25–30 options


4. Properties Panel Tabs

   A. Render Properties – Engine choose, sampling, light paths, performance

   B. Output Properties – Resolution, frame rate, file format

   C. View Layer Properties – Layer management, passes

   D. Scene Properties – Units, gravity, keying sets

   E. World Properties – Background, ambient lighting

   F. Object Properties – Transforms, relations, motion paths

   G. Modifier Properties – (Mirrors, Subsurf, Boolean, Array, Solidify, Bevel, Displace, Cloth, Fluid, Cloth, Wave, Armature… 30+)

   H. Particle Properties – Emitter/Hair, settings

   I. Physics Properties – Rigid Body, Soft Body, Cloth, Collision, Fluid, Smoke, Force Field

   J. Object Constraint Properties – Copy, Track To, Limit, IK, Armature

   K. Object Data Properties – Curve, Lattice, Mesh, Text specific settings

   L. Material Properties – Surface, Volume, Wire, Settings

   M. Texture Properties – Texture slots

   N. Texture Paint Properties – Brush, stroke, masking

   O. Particle Edit Properties – Brush tools

   P. Physics Settings continued

   Q. Viewport Display & Custom Properties

   → 15 tabs, each with 5–15 sub-options = ~150 settings


5. Modifiers

   • Mirror, Subdivision Surface, Boolean, Array, Bevel, Solidify, Decimate, Weld, Screw, Skin, Wireframe, Displace, Lattice, Simple Deform, Laplacian Deform, Corrective Smooth, Data Transfer…

   → ~40 modifiers


6. Animation Editors

   A. Timeline – Playhead, markers, keyframes, start/end frames

   B. Dope Sheet – Action name, channels, key manipulation

   C. Graph Editor – F-Curves, handles, extrapolation, key types

   D. NLA Editor – Track strips, action stacking

   E. Video Sequence Editor – Strips for video/audio, effects, transitions

   → ~50 editing options across tools


7. UV/Image & Node Editors

   A. UV Editor – Unwrap, Pack Islands, Pin, Stitch, Conform, Snapping

   B. Shader Editor – Nodes: Diffuse, Glossy, Mix, Image Texture, Bump, Principled BSDF, Math, Attribute, Add, Color, Mapping, Texture Coordinate…

   C. Compositor – Render Layers, Blur, Glare, Color Balance, Rotoscope, Keying, Mask, Defocus, Normalize, Mix…

   → ~60+ nodes and utility tools


8. Sculpt & Paint

   • Sculpt Tools (30+): Clay, Draw, Inflate, Grab, Snake Hook, Thumb, Smooth, Flatten, Scrape, Pinch, Mask, Buffer, Layer…

   • Texture/Sculpt/Sculpt Mode options

   • Vertex/Weight Paint – Brushes, weights, gradient, post-processing options

   • Grease Pencil – Draw, Sculpt, Vertex, Weight tools

   → ~80+ paint & sculpt options


9. Misc & Add-ons

   • Grease Pencil Tools, Text Objects, Metaballs, Force Fields

   • Python Console, API, Add-ons (Importers like .fbx, .obj, render addons…)

   • Viewport Overlays, Snapping, Pie Menus

   → ~60+ interface & workflow options


TOTAL:  

Toolbar (25) + Header Menus (50) + Top Bar (30) + Properties (~150) + Modifiers (40) + Animation (~50) + Node Editors (60) + Sculpt/Paint (~80) + Misc (60) = **~545 unique options**  

(Note: Options counted includes tool buttons, menus, operators, nodes – exact count varies by version & enabled add-ons.)


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